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Programming


To Replicate or not to replicate
Player Replication in Gator Hucker Epic Online Services Unique Server Interaction As you may already know from other blogs, our game is an eight-person gator brawler networked through Epic Online Services (EOS), a program to host online multiplayer straight through Epic Games. This is immensely helpful for several reasons, the main one being a, relatively quick, jumpstart into online multiplayer and interactions but it also brought with It a very unique set of troubles. The d

Drake Mitchell
Apr 302 min read
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Huck, Crash, Dominate!
Building Gator Hucker's Core Mechanics In Gator Hucker, players control a super-powered alien alligator, violently launched into a gladiatorial arena by a cybernetically enhanced gorilla. Matches begin mid-air, and if you crash down on another player, they don’t get back up. Instant elimination. Welcome to the arena. At first glance, Gator Hucker resembles a hero shooter; distinct abilities, fast paced, and high mobility combat. But its defining system is form switching. Pla

John Todd
Mar 52 min read
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